

Yet, like the original, nothing was more satisfying than skating around until I found that perfect staircase, setting a respawn point, and just hitting it over and over until it looked right-until it looked clean. San Vanelona had huge hills to bomb, mega-ramps to conquer, skate-parks to unlock, and this time, you could walk up that 11-stair if you wanted to. In fact, I never even ended up buying the original Skate, because the demo gave me all I needed, but in 2009, I couldn't help myself when Skate 2 was released.

Finding that one perfect stair set and hitting it over and over gave me more satisfaction than the entirety of any Army of Two or Splinter Cell: Double Agent demo ever did. I must've spent over 100 hours replaying the Skate demo over the years, trying out new lines, experimenting with new tricks, and seeing how long I could keep that awesome 3x multiplier going which automatically turned up the music and over-saturated the colors to replicate what it was like to be in the zone. Skate was a game that not only was easy to pick up and play, but if you were willing to invest the time, it proved to have one of the most satisfying skill ceilings in all of gaming to break through.

Blitz: The League, Ghost Recon: Advanced Warfighter, Dead or Alive 4, Stranglehold, Ninety Nine Nights, Lost Planet, or Just Cause 2 were demos that I could pick up, goof around in for a half hour and put back down without a steep time investment. There are a handful of demos that I had a hard time deleting off the already pitifully-sized Xbox 360 20GB hard drive. If you want to see our previous roundups focusing on other fantastic years in gaming, be sure to check out our features below. In order of their respective western release dates, here are our picks for the games that made 2009 a very special year for gaming. Whether it was the PlayStation 3 hitting a stellar stride with exclusives such as Uncharted 2 and Killzone 2, From Software's Demon's Souls offering an uncompromisingly tough approach to online action-RPG gameplay, or Batman: Arkham Asylum aggressively bucking the stigma of bad superhero games-the year that was 2009 had a variety of titles that made it an especially exciting time. However, what made 2009 an especially interesting year was the amount of games that made some bold changes to established genres.įor this special feature, GameSpot is taking a look back at the standout games of 2009.
#Best games for mac 2009 Pc#
With the continuing rise of online games, the PlayStation 3 and Xbox 360 reaching broader audiences, and Valve's dominating online marketplace Steam expanding PC gaming even further, 2009 served as a solid capper for a decade that saw great change. Throughout the 2000s, the gaming industry saw tremendous growth and innovation.
